Yale's Map of Life (MOL) Usability Audit

The Map of Life (MOL) is a web-based biodiversity platform that uses geospatial data from various accredited data sets and interactive maps to visualize species distributions, helping researchers and policymakers identify conservation priorities. I worked with MOL stakeholders, along with a team of fellow SI master's students in SI 622 to conduct a comprehensive usability audit of the platform.

Location

Location

Ann Arbor, MI

Class

Class

SI 622 Needs Assessment and Usability Evaluation

Role

Role

Client Liason, UX Researcher

Industry

Industry

Biodiversity and Conservationism

Timeframe

Timeframe

5 Months

Challenge

In recent years, the Map of Life has steadily added features to serve an increasingly diverse and growing user base, including educators, policy makers, and conservationists. Yale's Map of Life developers enlisted our team of UX researchers to assess the functionality of these tools and ensure usability and the user experience is streamlined throughout the platform. In addition, I served as the team's client liaison, facilitated communication with Yale and running our weekly stand-ups.

Results

Our team delivered a holistic usability audit, including an interaction map, user interview reports with industry experts, personas, heuristics evaluations, and a usability comprehensive usability test.

We uncovered 4 key areas of improvement for the Map of Life:

  • An Unintuitive Navigation Scheme

  • UI Inconsistencies

  • Inaccessible Help Documentation

  • Poor Visual Appeal

5

Initial User Interviews

5

User Tests

5

Competitor Audits

Project Process

  • 01

    Interaction Map

    Building out an objective oriented interaction map for the 5 main user flows in the Map of Life.

  • User Interviews & Personas

    Conducted 5 user interviews with biodiversity industry experts who use the Map of Life. Generated 3 personas based on our findings.

    02

  • Survey Framework

    Constructed a survey framework and roadmap, to be implemented using a Qualtrics template we created.

    03

  • Competitive Audit

    We finalized our concept by:

    • Creating high fidelity UI system

    • Constructing a Working Prototype

    • Recording Our Proof of Concept Video

    04

  • Heuristics Evaluation

    Conducted 5 individual heuristics evaluations, aggregated and scored our findings.

    05

  • User Tests

    Created and moderated 5 usability tests with Map of Life users, gathering success metrics across 8 main tasks.

    06

  • Final Recommendations

    Synthesized our usability audit into a a client presentation with 4 key observations and recommendations.

    07

  • 01

    Interaction Map

    Building out an objective oriented interaction map for the 5 main user flows in the Map of Life.

  • User Interviews & Personas

    Conducted 5 user interviews with biodiversity industry experts who use the Map of Life. Generated 3 personas based on our findings.

    02

  • Survey Framework

    Constructed a survey framework and roadmap, to be implemented using a Qualtrics template we created.

    03

  • Competitive Audit

    We finalized our concept by:

    • Creating high fidelity UI system

    • Constructing a Working Prototype

    • Recording Our Proof of Concept Video

    04

  • Heuristics Evaluation

    Conducted 5 individual heuristics evaluations, aggregated and scored our findings.

    05

  • User Tests

    Created and moderated 5 usability tests with Map of Life users, gathering success metrics across 8 main tasks.

    06

  • Final Recommendations

    Synthesized our usability audit into a a client presentation with 4 key observations and recommendations.

    07

01

Discover

  • 8 User Interviews

  • UAT2 Testing

  • Interaction Map

  • Heuristics Evaluation

  • Support Ticket Scripting & Analysis

Develop

  • Collaborative Brainstorming Sessions

  • User Feedback

  • Mid & HighFidelity Figma Prototyping

  • Design Review of Solutions

03

Define

  • Affinity Map & Data Aggregation

  • Progress Meetings with Product Managers

  • RICE Scoring Model

02

Deliver

  • Design Walkthroughs

  • Build Design & Research OneDrive Repository

  • Recording Tutorials and Design Walkthrough

04

Some of the tools I use:

Some of the tools I use:

Some of the tools I use:

Interaction Map

To familiarize ourselves with the Map of Life platform our team constructed an interaction map based on the 5 main user flows:

  • Species: Allows users to jump directly into using the Map of Life using species search functionality.

  • Regions: Where users can access geospatial biodiversity data from specified regions via search.

  • Indicators: Allows users to examine species and country data based on biodiversity data indicators.

  • Patterns: Where users can view species biodiversity data using specified projection and biodiversity patterns.

  • Datasets: Where users can view species geospatial data using sets of datasets at once.

Interaction Map Takeaways

  • Poor Navigational Hierarchy: The universal navigation bar is not consistent with home page, and sub-nav bars are mis aligned.

  • Dead-End User Paths: In certain flows on the MOL database, the path ends and the user must manually click back to prior screens.

  • Broken Links: Some footer links were not responsive.

  • UI Writing Inconsistencies: Buttons are not styled in an intuitive manner and contain some language inconsistencies across different page flows.

Location

Location

Remote

Participant Number

Participant Number

5 Participants

Timeframe

10 Days

Structure

Structure

Moderated

Role

Role

Interviewer, Scribe

User Interviews

We conducted 5 moderated user interviews with Map of Life users from a diverse set of backgrounds, including conservationist, non-profit director, biodiversity educator, policy data manager, and researcher. We created a script of 14 questions covering broad domain workflows and specific Map of Life functionality.

Each interview was moderated by 2 team members; a interviewer and a scribe to take notes. We rotated these through these roles accordingly. To recruit interviewees, we were given a list from our client of 20 individuals, and filled our interview slots on a first come, first serve basis.

User Interview Takeaways

From our user interviews we gained the following insights:

  • Data Use: User primarily use Map of Life to visualize specific species data sets, some users have noted gaps in data presented in the Map of Life without notations.

  • Limited User Exploration: primarily use the Species and Regions pages and rarely use the other included sections on the home page.

  • Visualization: For all interviewees, data visualization was a major concern of theirs. While they appreciate the Map of Life's robust visualization tools, they note its slow performance and poor styling.

Interview Affinity Map Sample

User Personas

Survey Framework

To further contextualize our interview findings, our team ideated and created a Qualtrics survey, along with a roadmap for implementation:

  • Survey Audience: The survey is aimed at biodiversity professionals, the main user group of the Map of Life, and we wanted to target 2 audience demographics in this survey; veteran MOL users and new MOL users. These 2 audience are reflected in our survey branches.

  • Survey Questions: We separated our survey questions into 2 main sections; general questions and MOL questions. The general questions included questions on the user's background and general workflow processes working in biodiversity. The MOL questions consisted of open-ended questions relating to the user's specific MOL use cases and split logic question based on the user's experience with the platform.

  • Pilot Survey: We conducted a pilot survey on 5 users to collect feedback on the overall logic and flow of the survey and adjusted accordingly.

  • Survey Recruitment: We proposed the Survey to be sent out to registered MOL users via email, along with associated interest lists for biodiversity groups. To adequately capture both new and veteran users, we recommended a quota sampling methodology with 2/3 of the total surveyed group being veteran users.

  • Bias Risk: Our survey may create a response bias from existing, veteran users. To mitigate this we recommend a quota sampling methodology to ensure at least 1/3 of users are new MOL users.


Competitive Audit

We conducted a competitive audit of platforms similar to the Map of Life that we discovered either through recommendation or direct reference in our User Interviews. We evaluated the competitors using the following criteria, developed based on our user interviews and stakeholder meetings:

  • Usability: Navigation, Language Accessibility, Responsiveness

  • Content: User Content, Species Prioritization

  • Visuals: Photographs, Overall Aesthetic

  • Data Visualization: Types of Visualization, Legibility & Consistency, Granularity, Data Limitations & Accuracy

Competitive Audit Matrix Sample

Location

Location

Remote

Participant Number

Participant Number

5 Participants

Timeframe

10 Days

Structure

Structure

Semi-Moderated

Role

Role

Interviewer, Scribe

User Testing

We conducted 5 semi-moderated user tests from a list of Map of Life users from a diverse set of backgrounds and levels of experience with the platform.

Each test was moderated by 2 team members; a interviewer and a scribe to take notes. We rotated these through these roles accordingly.

We assembled a list of 7 key tasks that, based on our prior research, felt accurately accounted for typical use cases and major product functionality.

User Testing Metrics & Scoring

We sub-divided our key tasks into sub-tasks and tracked the following for both the overall key task and individual sub-tasks:

  • Completion (Yes, No, Partial)

  • Time to Task

  • Error Number

  • Qualitative Observations

Our team recorded each participant's metrics and aggregated them to determine average time to task, completion rate, and error number. We assigned each criteria bucket a score of 0, 0.5, and 1 for non completion, partial completion and full completion, respectively. From there we calculated the average success rate for each task and sub-task.

User Test Takeaways

60%

Completion Rate for Global Indicators Task

40%

Completion Rate for Support Documentation Task

2:06

Average Time to Complete Custom Region Drill Down Task

  • Limited Access to Help Documentation: Help and FAQ documentation is hidden and, at times, not accessible for the users.

  • Interface Inconsistencies: While users were familiar with the Species search functionality, they were unfamiliar with the global indicators and patterns flows, despite having the same functionality.

  • Navigational Issues: Some users struggled to find specific sections within the aforementioned unfamiliar flows and some failed to drill down appropriately.

Conclusion

We conducted a competitive audit of platforms similar to the Map of Life that we discovered either through recommendation or direct reference in our User Interviews. We evaluated the competitors using the following criteria, developed based on our user interviews and stakeholder meetings:

  • Usability: Navigation, Language Accessibility, Responsiveness

  • Content: User Content, Species Prioritization

  • Visuals: Photographs, Overall Aesthetic

  • Data Visualization: Types of Visualization, Legibility & Consistency, Granularity, Data Limitations & Accuracy

Lessons Learned

  • Balance Simplicity with Sophistication: The Map of Life is an incredibly powerful and comprehensive GIS system. While slow load times may be a necessary evil in retrieving data, we discovered ways to (1) simplify the user flow and (2) make information consumption simpler and more readily available.

  • Understand Diverse User Education Levels: It was important for us to check our own biases for how user leverage the Map of Life, particularly in our user tests. We didn't expect the help documentation task to be a major issue for users, but it became one of the most decisive tasks in our user tests.

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Frank Pelosi III

Frank Pelosi III © 2025

Frank Pelosi III

Frank Pelosi III © 2025

Frank Pelosi III

Frank Pelosi III © 2025